Computer Graphics Repository

Physically based rendering

Reset C++
filament

google/filament

A real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL.
C++
Last Modified 2023-12-09
☆ 16586
pbrt-v3

mmp/pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering From Theory To Implementation"
C++
Last Modified 2023-09-03
☆ 4769
PBR

Nadrin/PBR

An implementation of physically based shading model & image based lighting in various graphics APIs.
C++
Last Modified 2021-10-30
☆ 1226
yocto-gl

xelatihy/yocto-gl

Tiny C++ Libraries for Data-Driven Physically-based Graphics.
C++
Last Modified 2023-11-17
☆ 2714