Computer Graphics Repository
Physically based rendering
Reset
C++
google/filament
A real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL.
C++
Last Modified 2023-12-09
☆ 16586
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering From Theory To Implementation"
C++
Last Modified 2023-09-03
☆ 4769
Nadrin/PBR
An implementation of physically based shading model & image based lighting in various graphics APIs.
C++
Last Modified 2021-10-30
☆ 1226
xelatihy/yocto-gl
Tiny C++ Libraries for Data-Driven Physically-based Graphics.
C++
Last Modified 2023-11-17
☆ 2714